Backgammon - PRIME tactic
Prime – Continue, finish, or
preserve a prime. Even a
mini-prime (three points) can work wonders to contain an opponent's
rear checkers. Sometimes
it's justified to pass on a hit to make a prime.
Once you have a prime be
reluctant to break it.
In the position shown red passes on hitting and pointing on gold to
build a broken five-prime.
Hitting and pointing would be a 0.135 blunder.
Note that if red were to make his 3-point his chances for
making a full six-prime would be considerably diminished, because
points 9 and 3 can't be part of the same prime.
Points that are six pips apart cannot be part of the same
prime. Remember that.