Backgammon - HITNOT tactic
Pass on hitting a blot,
because of one of several reasons:
You're sufficiently ahead in the race and therefore don't need
to hit to win.
You’d have to break an anchor to do so.
You’d have to leave an extra blot (at a time when that might
You'd send your opponent further back where he'd have a higher
chance to hit one of your blots.
Your opponent is playing
a backgame and wants you to hit him to improve his timing.
In the position shown red is
ahead in the race and should just run.
Hitting would be a 0.064 error.